import sys

WINDOW_HEIGHT = 960
WINDOW_WIDTH = 640
WINDOW_HUD = 23

BEE_TYPE="bee"
PLAYER_TYPE="player"
MOSQUITO_TYPE="mosquito"
DRAGONFLY_TYPE="dragonfly"
SATELLITE_TYPE="satellite"
STICK_TYPE="stick"
POWERUP_TYPE="powerup"
GAME_TYPE="game"
SHOT_TYPE="shot"
MAP_TYPE="map"
POWER_UP_TYPE="powerup"


COLL_RECTANGLE = "rectangle"
COLL_CIRCLE = "circle"

STATUS_ACTIVE = "active"
STATUS_DEAD = "dead"
STATUS_OFFSCREEN = "offscreen"

NO_COLLISION_RETURN = int(0)
COLLISION_PLAYER_RETURN = 1
COLLISION_SHOT_RETURN = 2
OFF_SCREEN_RETURN = 3
DEAD_RETURN = 4

POWERUP_NONE = 0
POWERUP_POSITIVE = 1
POWERUP_NEGATIVE = -1

TYPE_DATA={BEE_TYPE:(BEE_TYPE, COLL_CIRCLE), PLAYER_TYPE:(PLAYER_TYPE, COLL_CIRCLE), MOSQUITO_TYPE:(MOSQUITO_TYPE, COLL_CIRCLE), DRAGONFLY_TYPE:(DRAGONFLY_TYPE, COLL_CIRCLE), SATELLITE_TYPE:(SATELLITE_TYPE, COLL_RECTANGLE), STICK_TYPE:(STICK_TYPE, COLL_RECTANGLE), POWERUP_TYPE:(POWERUP_TYPE, COLL_CIRCLE), SHOT_TYPE:(SHOT_TYPE, COLL_CIRCLE), GAME_TYPE:(GAME_TYPE), MAP_TYPE:(MAP_TYPE)}



